So let's see. That means in a single round of attacks, Bill hits for 2d8-1, while Arkady hits for 3d8-6.
Bill's average is then 8, while Arkady's is 7.5.
So it's close but slightly favors Bill's one big hit approach. Except for the improved chance of hitting created by the penalties for multiple defenses. Plus Bill's guaranteed at least one point of damage per hit, while Arkady definitely is not. Which doesn't directly affect performance over time but certainly changes how it feels in play.
At 8 points of armor - the other option D20 gives in this general range - Arkady does a straight 3d8, while Bill does 2d8+3. At that point Arkady's favored, slightly.
And you know, I'd feel a whole lot better about the whole Anime D20 thing if I thought they designers had considered this stuff half as closely as I have, just today.
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Date: 2003-08-29 11:25 am (UTC)So let's see. That means in a single round of attacks, Bill hits for 2d8-1, while Arkady hits for 3d8-6.
Bill's average is then 8, while Arkady's is 7.5.
So it's close but slightly favors Bill's one big hit approach. Except for the improved chance of hitting created by the penalties for multiple defenses. Plus Bill's guaranteed at least one point of damage per hit, while Arkady definitely is not. Which doesn't directly affect performance over time but certainly changes how it feels in play.
At 8 points of armor - the other option D20 gives in this general range - Arkady does a straight 3d8, while Bill does 2d8+3.
At that point Arkady's favored, slightly.
And you know, I'd feel a whole lot better about the whole Anime D20 thing if I thought they designers had considered this stuff half as closely as I have, just today.