hwango: (hermit crab)
[personal profile] hwango
North Star Games had this contest in December where you came up with the title and short writeup for a game that doesn't exist. They'd pick their favorite and that person would win a copy of all of their games, plus money if they decide to make it a real game (with your permission).

I did not win. The thing that won is okay, I guess...

Time Travel: The game you already didn't play tomorrow and have now won yesterday.

It's cute, but I feel like a time travel game with a time travel joke isn't the most original thing they could have picked. But of course I'm biased, because I'd rather they picked one of mine. Which, for comparison purpose were:

Release the Kraken!: The game of monster rights activism.

Unbelievable!: The game of crackpot religions.

Tell Me When It's Over!: The game of collecting doomsday prophecies.

Wages of Sin: The game of payroll accounting in Hell.

Zero Liability: The game of crafting end user license agreements.

I feel like the first two are the ones I'm mostly likely to actually try to design myself.

Date: 2015-01-02 12:33 pm (UTC)
fiveforsilver: (Doctor Who [Donna])
From: [personal profile] fiveforsilver
...I agree, yours are better. That time-travel one is kind of obvious, and also nonsensical. Yours sound like they could be actual games - Release the Kraken particularly sounds like it could be fun.

Date: 2015-01-03 08:30 pm (UTC)
From: [identity profile] hwango.livejournal.com
Thanks. Certainly we know how important a good theme is for a game. German Post Office!

Date: 2015-01-04 02:28 am (UTC)
fiveforsilver: (Default)
From: [personal profile] fiveforsilver
And how awful a bad theme can be. Cat Merchants.

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